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Project · 2026deployed

Hex Six

Six in a row. Two players. Infinite board. A pure strategy game where every move shapes the battlefield.

What I wanted to do

A strategy game whose rules are obvious in seconds but whose board never settles into a solved pattern.

What I actually built

A two-player, six-in-a-row web game on an effectively infinite board.

What happened

Deployed experimentally; the original public subdomain is currently offline while the build is being reconsidered.

What I learned

  • Small rule sets create room for social play and emergent strategy.
  • A deployed label is only useful while the public artifact remains reachable.